sunset hues
desert sands- same water shader
misty caves- same water shader
Baba Is You fanart + crayon shader
tiles are given textures based on world height
variations on a soft-edged fresnel shader
crayon shader
pulsing in from the cursor
CRT aesthetic
PS1-styled gems
worldspace textures for easy variation
codec transmission
server room lights changing to/from emergency mode
glitchpunk AI
particle-based rainy window shader
Various shaders I've made, for games and otherwise.
See more of the models they're shading here!
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